add game of message

Co-authored-by: Laura Januleviciute <januleviciute.laura@gmail.com>
This commit is contained in:
2021-11-05 22:52:52 +01:00
parent 849532c48c
commit 247a766772

View File

@@ -17,6 +17,12 @@ FONT = pygame.font.SysFont('Comic Sans MS', 128)
TEXT_SCREEN = FONT.render('Game over!', False, (255, 255, 255)) TEXT_SCREEN = FONT.render('Game over!', False, (255, 255, 255))
TEXT_RECT = TEXT_SCREEN.get_rect(center=(SCREEN_WIDTH/2, SCREEN_HEIGHT/2)) TEXT_RECT = TEXT_SCREEN.get_rect(center=(SCREEN_WIDTH/2, SCREEN_HEIGHT/2))
SUBTITLE_FONT_SIZE = 48
SUBTITLE_FONT = pygame.font.SysFont('Comic Sans MS', SUBTITLE_FONT_SIZE)
SUBTITLE_TEXT_SCREEN = SUBTITLE_FONT.render('You see, it\'s hard to clean up all this mess...', False, (255, 255, 255))
SUBTITLE_TEXT_RECT = SUBTITLE_TEXT_SCREEN.get_rect(center=(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 100))
SUBTITLE_TEXT_SCREEN2 = SUBTITLE_FONT.render('Maybe use a bicycle instead of a car?', False, (255, 255, 255))
SUBTITLE_TEXT_RECT2 = SUBTITLE_TEXT_SCREEN2.get_rect(center=(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 100 + SUBTITLE_FONT_SIZE))
BUBBLE_LIMIT = 100 BUBBLE_LIMIT = 100
@@ -60,8 +66,9 @@ while True:
game_object.draw(SCREEN) game_object.draw(SCREEN)
vacuum.draw(SCREEN) vacuum.draw(SCREEN)
else: else:
# TODO game over screen with message to reduce driving cars
SCREEN.blit(TEXT_SCREEN, TEXT_RECT) SCREEN.blit(TEXT_SCREEN, TEXT_RECT)
SCREEN.blit(SUBTITLE_TEXT_SCREEN, SUBTITLE_TEXT_RECT)
SCREEN.blit(SUBTITLE_TEXT_SCREEN2, SUBTITLE_TEXT_RECT2)