diff --git a/Car.py b/Car.py index 826a7e6..25277f7 100644 --- a/Car.py +++ b/Car.py @@ -26,5 +26,5 @@ class Car: bubble_y_direction = random.uniform(-1, 1) bubble_x_speeddiff = random.uniform(0, 0.9) bubble_radius = random.uniform(5, 10) - self.game_objects.append(Bubble(self.posX, self.posY, radius=bubble_radius, direction=(-self.directionX * bubble_x_speeddiff,bubble_y_direction))) + self.game_objects.append(Bubble(self.posX, self.posY + self.height - bubble_radius, radius=bubble_radius, direction=(-self.directionX * bubble_x_speeddiff,bubble_y_direction))) self.time_of_last_spawn = pygame.time.get_ticks()