mirror of
https://github.com/13hannes11/outyard-hackathon-rush-hour-co2.git
synced 2024-09-03 20:10:59 +02:00
add vacuum cleaner to suck up balls
Co-authored-by: Laura Januleviciute <januleviciute.laura@gmail.com>
This commit is contained in:
38
Vacuum.py
Normal file
38
Vacuum.py
Normal file
@@ -0,0 +1,38 @@
|
||||
import pygame
|
||||
import random
|
||||
from Bubble import Bubble
|
||||
|
||||
class Vacuum:
|
||||
def __init__(self, bubble_objects):
|
||||
self.posX = -50
|
||||
self.posY = -50
|
||||
self.width = 50
|
||||
self.height = 50
|
||||
self.bubble_objects = bubble_objects
|
||||
|
||||
def draw(self, screen):
|
||||
pygame.draw.rect(screen, (255, 0, 0), pygame.Rect(self.posX, self.posY, self.width, self.height))
|
||||
|
||||
def update(self, screen):
|
||||
x, y = pygame.mouse.get_pos()
|
||||
self.posX = x -(self.width / 2)
|
||||
self.posY = y -(self.height / 2)
|
||||
|
||||
to_remove = []
|
||||
|
||||
for i in range(len(self.bubble_objects)):
|
||||
x = self.bubble_objects[i].posX
|
||||
y = self.bubble_objects[i].posY
|
||||
if isPointInsideRect(x, y, pygame.Rect(self.posX, self.posY, self.width, self.height)):
|
||||
to_remove.append(i)
|
||||
|
||||
for i in reversed(to_remove):
|
||||
del self.bubble_objects[i]
|
||||
|
||||
|
||||
|
||||
def isPointInsideRect(x, y, rect):
|
||||
if (x > rect.left) and (x < rect.right) and (y > rect.top) and (y < rect.bottom):
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
Reference in New Issue
Block a user