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added all past projects
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11
Java/Lotto/Lotto.iml
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11
Java/Lotto/Lotto.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="JAVA_MODULE" version="4">
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<component name="NewModuleRootManager" inherit-compiler-output="true">
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<exclude-output />
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<content url="file://$MODULE_DIR$">
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<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
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</content>
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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73
Java/Lotto/build.xml
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73
Java/Lotto/build.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- You may freely edit this file. See commented blocks below for -->
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<!-- some examples of how to customize the build. -->
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<!-- (If you delete it and reopen the project it will be recreated.) -->
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<!-- By default, only the Clean and Build commands use this build script. -->
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<!-- Commands such as Run, Debug, and Test only use this build script if -->
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<!-- the Compile on Save feature is turned off for the project. -->
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<!-- You can turn off the Compile on Save (or Deploy on Save) setting -->
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<!-- in the project's Project Properties dialog box.-->
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<project name="Lotto" default="default" basedir=".">
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<description>Builds, tests, and runs the project Lotto.</description>
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<import file="nbproject/build-impl.xml"/>
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<!--
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There exist several targets which are by default empty and which can be
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used for execution of your tasks. These targets are usually executed
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before and after some main targets. They are:
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-pre-init: called before initialization of project properties
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-post-init: called after initialization of project properties
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-pre-compile: called before javac compilation
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-post-compile: called after javac compilation
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-pre-compile-single: called before javac compilation of single file
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-post-compile-single: called after javac compilation of single file
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-pre-compile-test: called before javac compilation of JUnit tests
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-post-compile-test: called after javac compilation of JUnit tests
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-pre-compile-test-single: called before javac compilation of single JUnit test
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-post-compile-test-single: called after javac compilation of single JUunit test
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-pre-jar: called before JAR building
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-post-jar: called after JAR building
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-post-clean: called after cleaning build products
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(Targets beginning with '-' are not intended to be called on their own.)
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Example of inserting an obfuscator after compilation could look like this:
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<target name="-post-compile">
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<obfuscate>
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<fileset dir="${build.classes.dir}"/>
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</obfuscate>
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</target>
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For list of available properties check the imported
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nbproject/build-impl.xml file.
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Another way to customize the build is by overriding existing main targets.
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The targets of interest are:
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-init-macrodef-javac: defines macro for javac compilation
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-init-macrodef-junit: defines macro for junit execution
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-init-macrodef-debug: defines macro for class debugging
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-init-macrodef-java: defines macro for class execution
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-do-jar: JAR building
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run: execution of project
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-javadoc-build: Javadoc generation
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test-report: JUnit report generation
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An example of overriding the target for project execution could look like this:
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<target name="run" depends="Lotto-impl.jar">
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<exec dir="bin" executable="launcher.exe">
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<arg file="${dist.jar}"/>
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</exec>
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</target>
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Notice that the overridden target depends on the jar target and not only on
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the compile target as the regular run target does. Again, for a list of available
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properties which you can use, check the target you are overriding in the
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nbproject/build-impl.xml file.
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-->
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</project>
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0
Java/Lotto/build/classes/.netbeans_automatic_build
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0
Java/Lotto/build/classes/.netbeans_automatic_build
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0
Java/Lotto/build/classes/.netbeans_update_resources
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0
Java/Lotto/build/classes/.netbeans_update_resources
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BIN
Java/Lotto/build/classes/lotto/Kugel.class
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BIN
Java/Lotto/build/classes/lotto/Kugel.class
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Binary file not shown.
BIN
Java/Lotto/build/classes/lotto/Lotto.class
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BIN
Java/Lotto/build/classes/lotto/Lotto.class
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Binary file not shown.
BIN
Java/Lotto/build/classes/lotto/Ziehung.class
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BIN
Java/Lotto/build/classes/lotto/Ziehung.class
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Binary file not shown.
3
Java/Lotto/manifest.mf
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3
Java/Lotto/manifest.mf
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Manifest-Version: 1.0
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X-COMMENT: Main-Class will be added automatically by build
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1413
Java/Lotto/nbproject/build-impl.xml
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1413
Java/Lotto/nbproject/build-impl.xml
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File diff suppressed because it is too large
Load Diff
8
Java/Lotto/nbproject/genfiles.properties
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8
Java/Lotto/nbproject/genfiles.properties
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build.xml.data.CRC32=dc281c34
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build.xml.script.CRC32=fe2fd2e0
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build.xml.stylesheet.CRC32=8064a381@1.68.1.46
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# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
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# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
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nbproject/build-impl.xml.data.CRC32=dc281c34
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nbproject/build-impl.xml.script.CRC32=545d393f
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nbproject/build-impl.xml.stylesheet.CRC32=876e7a8f@1.75.2.48
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2
Java/Lotto/nbproject/private/private.properties
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2
Java/Lotto/nbproject/private/private.properties
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compile.on.save=true
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user.properties.file=C:\\Users\\Hannes\\AppData\\Roaming\\NetBeans\\8.0.2\\build.properties
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7
Java/Lotto/nbproject/private/private.xml
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7
Java/Lotto/nbproject/private/private.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project-private xmlns="http://www.netbeans.org/ns/project-private/1">
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<editor-bookmarks xmlns="http://www.netbeans.org/ns/editor-bookmarks/2" lastBookmarkId="0"/>
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<open-files xmlns="http://www.netbeans.org/ns/projectui-open-files/2">
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<group/>
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</open-files>
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</project-private>
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71
Java/Lotto/nbproject/project.properties
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71
Java/Lotto/nbproject/project.properties
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annotation.processing.enabled=true
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annotation.processing.enabled.in.editor=false
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annotation.processing.processor.options=
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annotation.processing.processors.list=
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annotation.processing.run.all.processors=true
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annotation.processing.source.output=${build.generated.sources.dir}/ap-source-output
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build.classes.dir=${build.dir}/classes
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build.classes.excludes=**/*.java,**/*.form
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# This directory is removed when the project is cleaned:
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build.dir=build
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build.generated.dir=${build.dir}/generated
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build.generated.sources.dir=${build.dir}/generated-sources
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# Only compile against the classpath explicitly listed here:
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build.sysclasspath=ignore
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build.test.classes.dir=${build.dir}/test/classes
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build.test.results.dir=${build.dir}/test/results
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# Uncomment to specify the preferred debugger connection transport:
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#debug.transport=dt_socket
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debug.classpath=\
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${run.classpath}
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debug.test.classpath=\
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${run.test.classpath}
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# This directory is removed when the project is cleaned:
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dist.dir=dist
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dist.jar=${dist.dir}/Lotto.jar
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dist.javadoc.dir=${dist.dir}/javadoc
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excludes=
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includes=**
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jar.compress=false
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javac.classpath=
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# Space-separated list of extra javac options
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javac.compilerargs=
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javac.deprecation=false
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javac.processorpath=\
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${javac.classpath}
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javac.source=1.7
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javac.target=1.7
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javac.test.classpath=\
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${javac.classpath}:\
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${build.classes.dir}
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javac.test.processorpath=\
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${javac.test.classpath}
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javadoc.additionalparam=
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javadoc.author=false
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javadoc.encoding=${source.encoding}
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javadoc.noindex=false
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javadoc.nonavbar=false
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javadoc.notree=false
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javadoc.private=false
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javadoc.splitindex=true
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javadoc.use=true
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javadoc.version=false
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javadoc.windowtitle=
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main.class=lotto.Lotto
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manifest.file=manifest.mf
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meta.inf.dir=${src.dir}/META-INF
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mkdist.disabled=false
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platform.active=default_platform
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run.classpath=\
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${javac.classpath}:\
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${build.classes.dir}
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# Space-separated list of JVM arguments used when running the project.
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# You may also define separate properties like run-sys-prop.name=value instead of -Dname=value.
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# To set system properties for unit tests define test-sys-prop.name=value:
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run.jvmargs=
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run.test.classpath=\
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${javac.test.classpath}:\
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${build.test.classes.dir}
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source.encoding=UTF-8
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src.dir=src
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test.src.dir=test
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15
Java/Lotto/nbproject/project.xml
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15
Java/Lotto/nbproject/project.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project xmlns="http://www.netbeans.org/ns/project/1">
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<type>org.netbeans.modules.java.j2seproject</type>
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<configuration>
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<data xmlns="http://www.netbeans.org/ns/j2se-project/3">
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<name>Lotto</name>
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<source-roots>
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<root id="src.dir"/>
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</source-roots>
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<test-roots>
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<root id="test.src.dir"/>
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</test-roots>
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</data>
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</configuration>
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</project>
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125
Java/Lotto/src/lotto/Lotto.java
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125
Java/Lotto/src/lotto/Lotto.java
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package lotto;
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import java.util.Random;
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public class Lotto {
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/**
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* @param args the command line arguments
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*/
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public static void main(String[] args) {
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Ziehung ziehung = new Ziehung((byte)6,(byte)49);
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ziehung.zieheAlle();
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ziehung.ausgabeAlle();
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}
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}
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class Kugel {
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private byte nummer;
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private Kugel nächste = null;
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// Konstuktor
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public Kugel(byte nr) {
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nummer = nr;
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}
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// anfügen einer weiteren Kugel (hinten)
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public void append(Kugel k) {
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// erst das Ende der Liste suchen
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Kugel aktuelleKugel = this;
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while (aktuelleKugel.nächste != null) aktuelleKugel = aktuelleKugel.nächste;
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// am Ende der Kette die neue Kugel anhängen
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aktuelleKugel.nächste = k;
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}
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// bestimmen der Länge von dieser Kugel aus gesehen
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public int length() {
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int i = 0;
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Kugel k = this;
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while (k.nächste != null) {
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i++;
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k = k.nächste;
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}
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return i;
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}
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// Ausgabe, die eine Kugel macht
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@Override public String toString() { return Integer.toString(nummer); }
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// getter und setter
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public byte getNummer() { return nummer; }
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public Kugel getNächste() { return nächste; }
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public void setLetzte() { nächste = null; }
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public void entferneNächste() { // setter für nächste
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if (nächste != null) nächste = nächste.nächste;
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}
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}
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class Ziehung {
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private Kugel topf;
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private Kugel gezogene;
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private byte anzahlAlle;
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private byte anzahlGezogene;
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// Konstruktor
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public Ziehung(byte aG, byte aA) {
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anzahlGezogene = aG;
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anzahlAlle = aA;
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topf = new Kugel( (byte)1 );
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for (byte b = 2; b <= anzahlAlle ; b++) { topf.append(new Kugel(b)); }
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gezogene = null;
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}
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// zufälliges Entnehmen einer Kugel
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public void ziehe() {
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// Zufallszahl finden (von 0 bis length()-1)
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int stelle = (new Random()).nextInt(topf.length());
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// Kugel ausbinden
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Kugel entnommene;
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if (stelle == 0) {
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// der Einstiegspunkt muss besonders behandelt werden
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entnommene = topf;
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topf = topf.getNächste();
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// nächste muss null werden (sonst ist die entnommene Kugel noch erste Kugel einer Kette)
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entnommene.setLetzte();
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if (gezogene == null)
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gezogene = entnommene;
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else
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gezogene.append(entnommene);
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} else {
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/* zu so und so vielten Kugel gehen
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* vorherige Kugel auswählen, damit diese auch noch bearbeitet werden kann
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*/
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Kugel vorherigeKugel = topf;
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for (int i = 0; i < stelle - 1; i++) { vorherigeKugel = vorherigeKugel.getNächste(); }
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entnommene = vorherigeKugel.getNächste(); // merken, welche Kugel aus der Kette entnommen wird
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vorherigeKugel.entferneNächste(); // die Kette ohne die Entnommene
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entnommene.setLetzte(); // der Zeiger auf die weiteren Kugeln muss null werden
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if (gezogene == null)
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gezogene = entnommene;
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else
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gezogene.append(entnommene);
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}
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}
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public void zieheAlle() {
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for (int i = 0; i < anzahlGezogene; i++) ziehe();
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}
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// Ausgabe
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private void ausgabe(Kugel k) {
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while (k != null) {
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System.out.print(k+" ");
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k = k.getNächste();
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}
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System.out.println();
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}
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public void ausgabeAlle() {
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ausgabe(gezogene);
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ausgabe(topf);
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}
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}
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Reference in New Issue
Block a user